Steamvr compositor not available 43612/27/2023 ![]() PS: I’m waiting for SU3 before even considering publishing article updates because it really is a moving target for a few weeks. It stays smooth and fluid with no juddering.I can raise a number of other settings I couldn’t before*.Now why did I say even more experience now?īecause thanks to effectively computing “only” 18 fps: Rightclick on SteamVR, select Uninstall, and click Delete. ![]() Fix 3 Re install SteamVR to fix SteamVR error 436 Launch Steam, go to Library, and select Tools. The only hiccup is when below 1000ft AGL (about) where these is a new bug with WU3 causing heavy CPU/GPU stalls, which makes rolling on taxiways a little bit jerky. Open SteamVR, go to Settings, and select Developer. I know 18.5fps sounds insane but believe me, it is buttery smooth with the CJ4, the K350, and pretty much all other I’ve flown since. This was an issue I ahd when I first got my Vive a couple years back, but it got resolved quickly. Installing the latest Steam beta (and without.) Re-installing windows completely with only steam. Killing all services and reloading steam. I've tried: DDU + Reinstalling graphics drivers. It is hard believing how good this is working, but more than this, it helps me compensating for the WU3 lower perfs and maintaining an experience level similar to before. I've had it running a few times, but if I exit steam VR and re-open it goes back to this state. I’ve been commenting on the 1.16.x beta for weeks and in short it is giving same motion smoothing visual quality as WMR now, sometimes even better, because it is also supporting up to 6:1 motion smoothing frames (not just reprojection).
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